TEÑVEL

Board game | 2023-2024

Teñvel is a board game imagined and crafted during my Design DNA at EESAB Brest.

Kerteñvel, huge and gloomy city, is inhabited by strange creatures and singular little monsters. Everyone lives there in peace, until a shocking event happens and shakes the whole city. The rumor reaches every living soul by the blink of an eye, even if the crime scene, or even the culprit are still to be known… Only a famous detective could solve the case, helped (or not!) by Kerteñvel’s disturbed inhabitants…

For this project, I imagined and crafted a whole board game, from rule writing to visual identity, also designing and creating its elements.

This game was made as part of a school project aiming to precise my professional diploma project. During this cursus, I got interested by narration and interactivity, through various formats including games. Developing this semester-long project allowed me to learn better how board games are designed and crafted, along with the complexity of writing game rules. Creating this game also opened a door on graphic design while I had to imagine its visual identify, whether it was for the cases and pawns, the board itself, or the card games that goes along with.

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